| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Jager, Blacksmith | Threat Value: | 404 | |
| Vehicle Type: | Walker | Offensive Value: | 104 | |
| Production Type: | Mass Produced | Defensive Value: | 276 | |
| Cost: | 235,666.67 dinars | Miscellaneous Value: | 832 | |
| Manufacturer: | Territorial Arms | Size: | 6 | |
| Use: | Assualt | Original Default Size: | 7 | |
| Height: | 4.3 meters | Indv. Lemon Dice: | 3 | |
| Length: | 2.9 meters | Crew: | 1 | |
| Width: | 3.0 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 29mm | |||
| Armor Material: | Armoplast | Armor | ||
| Standard Op. Weight: | 7030 kg | Light Damage: | 15 | |
| Primary Move Mode: | Walker (36 kph) | Heavy Damage: | 30 | |
| Secondary Move Mode: | Ground (61 kph) | Overkill: | 45 | |
| Deployment Range: | 500 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 5 km | Availability Threshhold: | 6 | |
| Powerplant: | V-Engine | Max Number on Field: | 2 | |
| Engine Output: | 450hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 3 | |
| Communications: | 0 | Top Speed: | 6 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 5 | |||
| Top Speed: | 10 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Hand Grenade | AI, Dis | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Easy to Modify | +2 to Repair and Modify rolls | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Mine Detectors | Detects mines | ||
| Mine Sweeping Equipment | Mine Clearing Device | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| Duties involving mines and other explosives are among the most dangerous tasks a combat engineer must face. To perform this job, he must have access to a vehicle that will be up to the task. The most commonly used one is the Jager Blacksmith, a significant modification of the Stone Mason engineering vehicle. A combat engineer is too skilled to be allowed to become a casualty, and so the cockpit is enclosed and armored. The entire front of the Gear also receives additional armor. Provided with basic armament only (anti-personnel grenade launchers, grenades, and a vibroblade as a last resort) the Blacksmith should never be placed in a situation where the use of its weapons is required. The standard Blacksmith, while very capable of performing battlefield engineering operations, is not equipped to handle offensive duties. Outfitted with mine detectors and various types of minesweeping equipment, it is capable of quickly creating a path through virtually any minefield. The modular design of the chassis, a hold-over from the basic Jager, allows the relatively quick installation and removal of minelaying or minesweeping equipment or whatever tool attachment is required. The most popular addition is a modular minelaying unit with which the Blacksmith can quickly make an area impassable to the enemy. During the War of the Alliance, teams of Blacksmiths equipped with these minelayers successfully cut off entire areas to GREL and CEF armored forces, although they took enormous losses in the process. |